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Hello I'm

Dyson

Game Programmer

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About Me

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I am a game programmer in my final year of a Bachelor’s Degree in Game Development. While my main passion is programming, I also enjoy contributing to the design aspects of projects and being involved in the full development process. I thrive in team environments and am motivated by working together towards a shared goal. I have a particular interest in game AI and am eager to further develop my expertise in this area. I am currently seeking an internship in game programming where I can learn, contribute, and grow. Outside of game development, I enjoy playing volleyball.

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Experience

2+ years
Game Development in Unity

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Education

SAE University College Dubai

Bachelor of Games Development - Expected February 2026 Learned gameplay programming, game engine programming in Unity, game design principles, project management, critical and creative thinking

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Experience

Game Development

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Unity

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C#

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Version control

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Virtual reality

Others

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3ds Max

Basic

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Photoshop

Basic

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Project 1

The Misfortunate Bloinky

My Contributions: First Game Jam after 6 months learning game dev! Built main menu and game over flow, integrated UI art, added narration portals, handled early Git issues—gained confidence applying Unity in a team.

Project 2

Towergeist

My Contributions: Collaborated in a team of 3 programmers using GOAP and Astar pathfinding (learned individually in previous projects) for a resource-gathering simulation

Project 3

XFloors VR

My Contributions: First VR experience using Oculus Quest 3 in Unity, implemented a ticking bomb that the player had to defuse and also the tutorial.

Project 4

Metro Time

My Contributions: Contributed to enemy AI (state machines), timer system, and story intro. Integrated assets and helped polish the final build.

Project 5

Puzzle Island

My Contributions: Worked on the first island of the game, generated a procedural maze and added a "hit the target" minigame.

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Get In Touch

Contact Me