The Misfortunate Bloinky

Project Overview - Duration: 48hours

Global GameJam at Yas Creative Hub in Abu Dhabi where the theme of the Jam was "Laugh". I got to meet so many passionate game developers. This was an incredible learning experience where I got to apply my Unity skills in a team environment for the first time.

Group Picture

My Contributions

  • Built main menu and game over flow
  • Integrated UI art assets
  • Added narration portals for storytelling
  • Handled early Git version control issues

Technologies Used

  • Unity Engine
  • C# Programming
  • 2D Game Development
  • Git Version Control

What I Learned

This project gave me confidence in applying Unity in a team setting and taught me valuable lessons about collaboration and version control in game development.

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