Metro Time

Metro Time

Project Overview - Duration: 7days

A FPS game made in 7 days at the occasion of the RTX AI GameCraft showcasing Dubai between the past and present.

Technologies

Unity Engine C# Programming 2.5D Game Development Git Version Control

Key Learnings

Improved time management under tight deadlines, deepened understanding of state machines, and sharpened overall programming skills.

My Contributions

  • Created enemy state machines to handle AI behavior
  • Developed the final boss logic and mechanics
  • Implemented an equipment system for picking up and dropping weapons
  • Built and refined an in-game timer system
  • Collaborated closely with the artist and 3D modeler to bring their work into the game

Code Implementation

Advanced weapon system supporting multiple fire modes

Weapon System

Piece of code showcasing how I made a weapon system

Pick up and Drop Weapon system

Pick Up Weapon

Showing a system that picks up and drop weapons on the ground

Screenshots

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