Puzzle Island

Puzzle Island

Project Overview - Duration: 4 weeks

An island where you have to solve puzzles to get to the end. Quick prototype concept exploring procedural generation and puzzle mechanics.

Technologies

Unity Engine C# Programming 3D Game Development Git Version Control

Key Learnings

First experience with procedural generation, improved prototyping skills, and gained valuable insights into rapid iteration development processes.

My Contributions

  • Developed a procedural maze generation system
  • Created a target-hitting mini-game
  • Integrated various assets into the game
  • Implemented puzzle mechanics and progression system
  • Designed and tested gameplay flow

Code Implementation

Procedural Maze Generation Algorithm

Maze Generation System

Implementation of recursive backtracking algorithm for generating unique maze layouts

Maze Cells

Maze Cell

Check if cells are visited by the algorithm

Screenshots

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