The X Floors

XFloors

Project Overview - Duration: 2months

First experience working in a project with an Oculus Quest 3 VR Headset. In this game you play a special agent that has to defuse a bomb in a Hotel.

Code Implementation

Cut Wires of a Bomb

Cut Wires VR

Piece of code showcasing how I cut the wires of a bomb 3D model in VR

Defuse the Bomb

Defuse Bomb Implementation

Code showing what is the logic behind the defusing the bomb and consequences if it's not in the right order

My Contributions

  • Worked on the tutorial to familiarize the player with the controls of the game
  • Modified UI text vertices to create a wobble effect
  • Added a bomb ticking and logic to defuse the bomb
  • Modified a bomb 3D model in Blender to separate the wires and used it in Unity

Screenshots

Technologies Used

  • Unity Engine
  • C# Programming
  • Oculus Quest 3
  • Git Version Control

What I Learned

This is my first experience with VR in Unity. I have learned the patience to work with a VR headset, the challenge of interacting with objects in a VR environment.

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